In this way, to introduce you to the whole history of World of Warcraft, we will show you how this RPG was born and who created it. Also, you will learn who are the designers of World of Warcraft, the most popular massively multiplayer online game.
Who created and who are the designers of World of Warcraft?
World of Warcraft is a very popular online multiplayer RPG, this franchise was created and developed by Blizzard Entertainment. World of Warcraft shows the events that precede those of the story told in the previous installment, which was the third in the series, which is called Warcraft III: The Frozen Throne.
This game was released in November 2004 to celebrate the XNUMXth anniversary of this universe that started with Warcraft Orcs & Humans. Likewise, the design work of World of Warcraft has been entrusted to the designers Rob Pardo, Jeff Kaplan e Tom Chilton.
For his part, Rob Pardo in addition to being one of the main designers of the game, has also been for a while creative director of Blizzard Entertainment company. The same developed by WoW.
Today, World of Warcraft holds the Guinness World Record for being massively multiplayer online game with the largest number of subscribers in the world. Well, WoW offers the advantage of being available for any operating system.
How was World of Warcraft born?
World of Warcraft RPG is currently recognized as the pioneer of this kind of real-time games. Well, from the style of play that WoW promoted in the first instance, games known today as Dota and League of Legends for PC emerged.
It was 1994 when Warcraft released its first real-time strategy game under the name "Warcraft Orcs & Humans". This game sets the stage for the universe that is currently Azeroth, placing the struggle between good and evil from two parts divided by their customs and religious beliefs.
Subsequently, in 1995 Warcraft has released two sequels of this game respectively under the name of "Tides of Darkness" and "Beyond the Dark Portal". Adding more content to the story they are already telling, introducing the battle between humans and other creatures such as High Elves, Gnomes and Dwarves.
Furthermore, it was then that were formed well known factions of this game, the Alliance and the Horde. Likewise, the third installment was the first in which WoW implemented several expansions without initiating a total restructuring.
Hence it gained a lot of popularity for high quality 3D models and graphics which offered at the time, in addition to the implementation of the MOBA system.
World of Warcraft history
The story that will continue with the one presented in Warcraft III, World of Warcraft, was announced in 2001 by the company that developed the game, Blizzard Entertainment. World of Warcraft was designed for gamers they could do whatever they wanted within its platform.
The game was officially released in 2004 and beyond 8 World of Warcraft expansions have been released. The first was announced in 2008 and the last was released in October 2020.
The feature that establishes this RPG as one of the most popular to date is that World of Warcraft has allowed users to create custom characters, from their physical appearance to the professions they could adopt.
It also allowed the user to do what they wanted, without having to follow a series of linearly pre-established stories or missions. In addition, the expansions of this franchise have enriched the story and added new characters, classes, professions, mounts and areas to develop new missions within the story.EtiquetasWorld of Warcraft